Monday, June 1, 2015

FIFA 15 Ultimate Team TOTW 27

The latest edition of EA Sports’ FIFA 15 Ultimate Team Team of the Week has been released, and the headline news is that Bayern Munich star David Alaba is in the team as a centre-back.
Alaba, who plays for his country Austria in central-midfield, made his name at the German giants as a left-back, but under Pep Guardiola he has regularly been used as a centre-back and this week he is available in that position.
WATCH: Lord Bendtner plays FIFA 15 in the Wolfsburg players’ tournament
Elsewhere, Manchester United fans will be delighted to see Michael Carrick make the team, with the midfielder scoring one and assisting the other in United’s 3-0 win over Tottenham on Sunday.
image:
Carrick scored his first goal of the season against Tottenham on Sunday
Carrick scored his first goal of the season against Tottenham on Sunday

Top four rivals Arsenal see one of their players make the cut in the form of Aaron Ramsey, who scored against both West Ham on Saturday and Monaco on Tuesday night with two fine goals.
Real Madrid star Isco reveals where he likes to play himself on FIFA 15
New York City FC won their first ever MLS game over the weekend, and things were kicked off thanks to a sublime goal from David Villa who makes the team up-front.
His strike partner is Christian Benteke (not a sentence we ever thought we would write), whose two goals helped Aston Villa to a remarkable 4-0 win over Sunderland at the Stadium of Light as the Tim Sherwood revival story continues.
You can see the full team below and it will be available to download from 6pm UK time.

Tuesday, May 12, 2015

EA promises soccer fans more innovation with FIFA 15

The game is already the best-selling sports video game in history, with well over 100 million copies sold since 1993.

For this release, Credit Suisse expects sales of more than 11 million units by March 2015, riding the wave of this summer's World Cup.In July, U.S. goalkeeper Tim Howard visited EA's studios in Vancouver and was fitted with a motion capture suit, performing a variety of saves, dives and kicks to help create life-like movements. Fresh off saving the most goals in World Cup history, Howard will be the basis of FIFA 15's goalkeeper animations."We're incorporating several Tim Howard attributes this year, for example how well he can dive and what his reaction time is," says Kantcho Doskov, a producer on the FIFA development team.

EA hopes efforts like that counter past criticism of lack of innovation."We're always nervous about fan reaction and critical reaction," says David Rutter, Vice President and General Manager of FIFA. "If we were to release a game that had been lazily put together, wasn't innovative, wasn't addressing the concerns or desires of our fans, they would let us know on Twitter and Facebook and trust me, they do a lot of that."

The company had been voted the worst company in America for two consecutive years by Consumerist, prompting CEO Andrew Wilson to adopt a "players first" strategy.EA now gives fans more of a chance to play the videogames several months prior to release at various studio events and incorporates their feedback into the game's final version.Other improvements include a more true-to-life movement of the ball across the field and "footprints" in the grass as the players run across the pitch.Despite the expected success of FIFA 15, video game sales in the U.S have continued to slide.According to NPD, the number of video game releases in August 2014 declined 41% compared to August 2013.

However, FIFA 15 is set to benefit from the fact that game console sales have been strong, leading to a rise in title sales.EA also creates other blockbuster franchises including Madden NFL, The Sims, Battlefield and Dragon Age. The company grossed more than $3.6 billion in revenue in fiscal year 2014. The stock has risen 62% so far this year.

Monday, November 17, 2014

How to Use Right Method to Make FIFA 15 Coins

Mmobays.co is the worldwide leading fifa coins supplier, offer cheapest fifa 15 coins for ps4, ps3, xbox one, xbox 360, pc and ios, today mmobays will tell you how to make fifa 15 coins in right method.

You might have heard of the Method that is used for making FIFA 15 coins effectively. The moments when there are more gamers will have several times more traffic compared to the moments with much less traffic. We will analyze the best moments to sell or buy cards to make FIFA coins.
It is good to buy cards during 1:00 am to 6:00 am. However, since there are fewer active gamers in market, its absolutely hard to sell. There are fewer cards you can buy while since the competition become lower, its possible to find out good opportunities. Well suggest you to bid some items that you find cheap even if youre not active during the period. Youll get chances to make FIFA coins from them.

The good time to sell cards is during 4:00 pm to 10:00 pm. Despite the large competition, as the traffic gets to the most, the sales will increase dramatically. The phenomenon which happens in the category four will be stronger in this time. Its when the inexperienced gamers come and so great bargains appear.

The amount of FIFA 15 coins you could make with the method will be unlimited since you are able to find endless profitable profits.

It is easy to use this Method. You could use it as frequently as you want. It will work well combined with some other methods. To be rich of FIFA coins is often an advantage in this game. Even if youve known market quite well, which is required, you might be harmed by the price fluctuation that happens suddenly. You should be cautious when the cards become too cheap. This market might have ever changed, you dont realize and you might think about that the low prices are the influence of the time that youre buying. Be careful and you will not lose your FIFA 15 coins.

Tuesday, November 4, 2014

Playing FIFA 15 makes you gain the optimum pleasure

The player requires the step over the pitch for 2015 edition of EA Sports. It is actually a good game. The player can acquire the practical experience of the emotion of netting tremendously in FIFA 15. The game plays the path of fantastic football matches to become challenged. There are the creativities to the gameplay that influence the devotees to create play all through the midfield while dictating the tempo of a match. Producing a dream FIFA 15 team is vital. To trade the players along with the items, the players want the in-game currency, coins. To save time and strengthen the group inside a quicker succession, the players can opt to purchase fifa 15 coins on the web inside the most reasonably priced price.

The players feel the tension as the possibilities are produced. The players can experience the thrill of striking the back net. There’s a new characteristic referred to as Pure Shot and a brand-new ball physics system is usually to transform shooting. It makes every single shot attempt to really feel actual. FIFA 15 introduces the on-line traits as well as the live solutions that link the devotees toward the heartbeat from the sport. It is actually each other via Football Club of EA Sports. FIFA 15 comes fifa fifa coins coins out as the social network of football in which the devotees hyperlink, take portion within the competitors and share using the millions with the others all by means of the planet. The players can buy fifa 15 coins on the internet now.

EA Sports Ignite stimulated FIFA 15 and this gaming mode will be to feel alive using the players that consider, run and act just like the international-class footballers. There are actually the active stadiums that appear to life. The players do have four-time sophisticated in choice generating capacity and they feel alive with the human-typed reactions, predictions plus the instincts. You will discover ten occasions more depth of animations as well as the particulars in comparison to the past consoles. FIFA 15 offers the active movements and bio-mechanics of the very best footballers of your globe.

The players are nimble and athletic as they plant, pivot and cut. They also express emotion in each and every step. The enhanced fidelity does possess a game-altering impact on gameplay. Additionally, the artistry and athleticism in the footballers are to come to life together with the appending of numerous new sorts of expertise and buy fifa coins hundreds of new manners. It is for the very first time ever, the devotees are to seize the electrical energy of a living stadium because the feelings of 3D crowds rising up and falling around the sagas onto the pitch.

Wednesday, October 29, 2014

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Thursday, September 18, 2014

ArcheAge Launch Update: Capacities, Communication, and Where to Find Info

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Hi everyone, we'd like to thank you all for being a part of this absolutely massive launch of ArcheAge, Huge archeage gold sale at mmobays.co.

We've heard from a lot of you that ArcheAge has stirred up excitement for an MMO in a way that many of you haven't felt in a long time. When people are in and playing, we hear a lot that the game's the great, exciting experience they were waiting for.

While it's been great for many, it's been uneven for others, most notably if you're stuck waiting. (We know, we wait in the same queues you do.)

Know that we haven't been, and won't be, resting until the experience is great for everyone. We've been talking to you a lot about "patience - which has been extreme in some cases for sure.

I'd like to talk about what we're doing to make sure that all of you can have that same kind of experience.

SERVER CAPACITIES AND YOU

In an ideal world, we have all the hardware we need to host the ideal number of servers, in a way that works best for everyone. We'd strike the perfect balance between launch popularity, when everyone wants to be online 100% of the time, and the settled population of more normal play patterns that will naturally come over time.

In reality, we have to plan capacity months ahead of time, based on things like web site signups, numbers of people who play in alphas and betas, how long they play, and so on. There's a fair amount of science that goes into it, and in general it's pretty accurate. We then include extra for overflow, just in case we need more.

In this case, so many entirely new people showed up that we opened not just all of our launch hardware on the first day, but the overflow hardware soon after as well. Since Head Start, we've expanded both the number of servers and the capacity of all servers steadily. We try to let you know this both on the forums and on Twitter (@ArcheAge]) whenever this occurs.

Inside the business you'll hear people call this "problems of success," but make no mistake - since it negatively affects you, we remain obsessively focused on the "problem" part, not the "success" part. We treat these as high priority problems that we need to solve, as rapidly as possible.

GREAT, THANKS. THAT'S SUPER. WHAT ARE YOU DOING NOW?

Right. There are things going on both in and out of game to make things better:

1) Yes, more hardware is on its way to helping you! We're still aiming to strike the balance between short and long term and we know with certainty that more hardware is needed for both. We've heard both the "more servers" and "no more servers" crowds, and are certain we need to take steps toward more. I'm happy to share that the next round of hardware landed with our team in Texas this morning.

While I do wish that we could violate the laws of space and time to transport physical servers instantly, and help both NA and EU simultaneously, because of the way hardware is shipped out, and factors like "customs," there will be some delay between helping out the two regions. Do note that we're doing everything we can to make sure that delay is as minimal as possible. (We are aiming for days, not weeks, between.)

We'll be talking more about the details here over the coming days, in our Launch FAQ thread.

2) Note that we've been more aggressively sweeping AFKers, even manually when needed. For example, while we had said during beta that we were tentatively tolerant of AFK mount riding, we'd be keeping an eye out to see if it became a problem. Well, it's officially a problem when actual players who will be playing can't get in.

If you're not actively playing, please do be aware that you might not be there when you get back. Of course, while we do appreciate creative justifications such as "I am merely celebrating the excitement of launch by exercising my steed in a circular pattern for an extended period of time," those will still earn a quick trip to desktop.

We're also going to be setting up a more aggressive AFK timer as is suited to an over-popular launch, and ensuring that there are fewer ways to get around it. Again, this is all to create the greatest opportunity to get active human beings into the game.

3) As with any launch where you get massive numbers of new players, we need great people helping out with the typical things that happen as services scale up, which is why I wanted to talk Customer Service. You have wanted to talk with them. You've wanted to talk with them a lot. And they really do want to help.

Trion's CS team has already been expanded pretty massively, with scores of new people coming on board in the weeks leading up to ArcheAge's launch. There's a veritable dedicated army of people wanting to help. We're also happy to announce that we're ramping that up even more. As with all of our CS in the past, we're continuing down the path of natively fluent CS reps in each language we service.

4) Communication is critical during launches - We do get that. I've personally tweeted more during this launch than I think I have since Twitter existed. We're going to be redoubling our efforts, most notably on our forums, with even more people pitching in.

We had been trying to focus our updates into specific known locations, but that's not having the effect that we had hoped. We need to be in more places and threads that you're already discussing, so you can expect more of that beginning today, and in a more visibly 24/7 fashion than it might have appeared previously. We've been continuously working like crazy knocking down the types of launch issues one might expect, but if you don't see evidence of it, then it's not as helpful to you. We get that too.